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Adjust position, scale, and rotationUse the Motion effect to position, scale, or rotate a clip within the video frame. To animate clips, you must set keyframes for Motion properties. By default, each clip that you add to a Timeline panel has the Motion effect applied as a fixed effect. You can view and adjust the Motion effect properties in the Effect Controls panel by clicking the triangle next to the Motion name. Motion properties can be directly manipulated in the Program Monitor or using the controls in the Effect Controls panel. Motion properties can be controlled with Bezier handles. By default, a clip appears at 100% of its original size in the center of the Program Monitor. Position, scale, and rotation values are calculated from the clip anchor point, which lies at the clip’s center by default. Because
the Position, Scale, and Rotation properties are spatial in nature,
it’s easiest to adjust them directly in the Program Monitor. When
you click the Transform icon
next
to the Motion effect in the Effect Controls panel, handles appear
on the clip in the Program Monitor that let you directly manipulate
the clip and adjust the Motion effect properties. Although the clip
anchor point also appears in the Program Monitor, it can be adjusted
only in the Effect Controls panel. However, the Program Monitor
updates any changes to the clip anchor point as you make them. ![]() Program monitor
Standard effects that allow direct manipulation
of clips in the Program Monitor include all the Generate effects,
Corner Pin, Crop, Garbage Matte, Lighting Effects, Mirror, Transform,
Twirl, and more. This capability is indicated by the Transform icon next
to the effect name in the Effect Controls panel.You can adjust the position, scale, and rotation of a clip and Lighting Effects lights by directly manipulating handles in the Program Monitor. You can also adjust the properties using the controls in the Effect Controls panel. Note: Direct manipulation is also available for
the following effects: Corner Pin, Crop, Garbage Matte, Mirror,
Transform, and Twirl.
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