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Change the spine of a blended object
The spine is the path along
which the steps in a blended object are aligned. By default, the
spine forms a straight line.
- To
adjust the shape of the spine, drag the anchor points and path segments
on the spine with the Direct Selection tool.
- To
replace the spine with a different path, draw an object to use as
the new spine. Select the spine object and the blended object, and
choose Object > Blend > Replace Spine.
- To
reverse the order of a blend on its spine, select the blended object
and choose Object > Blend > Reverse Spine.
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