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Extrude & Bevel options
- Extrude Depth
- Sets the
depth of the object, using a value between 0 and 2000.
- Cap
- Specifies
whether the object appears solid (Revolve Cap On
) or
hollow (Revolve Cap Off ). - Bevel
- Applies
the type of beveled edge you choose along the depth (z axis)
of the object.
- Height
- Sets the
height between 1 and 100. Bevel heights that are too large for an
object may cause the object to self-intersect and produce unexpected
results.
- Bevel Extent Out

- Adds the
bevel to the object’s original shape.
- Bevel Extent In

- Carves
the bevel out of the object’s original shape.
 Extruded object with cap (top left) compared to no cap (top
right); object without a beveled edge (bottom left) compared to
object with a beveled edge (bottom right)
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