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Edit masks
By modifying a mask's position, shape, and color, you can
change the visibility of masked objects. You can also change a mask's
type and the way it is applied. In addition, masks can be replaced,
disabled, or deleted. The results of editing a mask are immediately
visible on the thumbnail in the Layers panel, even if the mask object
itself is not visible on the canvas.
Masked objects can also be modified. You can rearrange masked
objects without moving the mask. You can also add additional masked
objects to an existing mask group.
Modify a selected mask’s shape Do
one of the following:
Modify a selected mask’s colorFor grayscale bitmap masks, use the bitmap tools
to draw on the mask using various grayscale color values.
For grayscale vector masks, change the color of the mask
object.
Note: Use lighter colors to display the
masked objects and darker colors to hide the masked objects.
Add more mask objects to a maskSelect Edit > Cut to cut the selected
object or objects you want to add.
Select the thumbnail of the masked object in the Layers panel.
Select Edit > Paste As Mask.
Select Add when asked whether to replace the existing mask
or add to it.
Modify a mask using the transformation toolsUsing the Pointer tool, select the mask on the
canvas.
Use a transformation tool or a command from the Modify >
Transform submenu to apply a transformation to the mask.
You
can apply a transformation to the mask object alone by first unlinking
the mask from the mask objects in the Layers panel and then performing
the transformation.
Change the way masks are appliedWhen
a mask is selected, the Property inspector lets you change the way
the mask is applied. If the Property inspector is minimized, click
the expander arrow to see all properties.
Vector masks are applied using their path outline by default.
Showing the mask's fill and stroke produces the same result as using
Paste Inside to create masks.
 A vector mask applied using its path outline with Show Fill
and Stroke enabled By applying a bitmap mask using its alpha channel, you can create
a mask that looks similar to a vector mask applied using its path
outline. The transparency of the mask object affects the visibility
of the object being masked.
 A bitmap mask applied using its alpha channel Both vector and bitmap masks can be applied using their grayscale
appearance. The lightness of mask's pixels determines how much of
the masked object is displayed. Light pixels display the masked
object, while darker pixels knock out the image and show the background.
This technique creates interesting effects if the mask object contains
a pattern or gradient fill.
 A vector mask with a pattern fill applied using its grayscale
appearance You can convert vector masks into bitmap masks, but you cannot
convert bitmap masks into vector masks.
Apply a vector mask using its path outline Select Path Outline in the Property inspector when
a vector mask is selected.
Show a vector mask's fill and stroke Select Show Fill And Stroke in the Property inspector
when a vector mask that has been applied using its path outline
is selected.
Apply a bitmap mask using its alpha channel Select Alpha Channel in the Property inspector
when a bitmap mask is selected.
Apply a vector or bitmap mask using its grayscale appearance Select Grayscale Appearance in the Property inspector
when a mask is selected.
Convert a vector mask to a bitmap maskIn the Layers panel, select the thumbnail of
the mask object.
Select Modify > Flatten Selection.
Add masked objects to a masked selectionSelect Edit > Cut to cut the
selected object or objects you want to add.
Select the thumbnail of the masked object in the Layers panel.
Select Edit > Paste Inside.
Note: Using
the Paste Inside command on an existing mask won't show the mask object's
stroke and fill unless the original mask was applied using its stroke
and fill.
Replace a maskSelect
Edit > Cut to cut the selected object or objects you
want to use as the mask.
Select the thumbnail of the masked object in the Layers panel
and select Edit > Paste as Mask.
Click Replace when asked whether to replace the existing
mask or add to it.
Disable or enable a selected maskDisabling
a mask temporarily hides it.
 Do one of the following: From the Layers
panel Options menu, select Disable Mask or Enable Mask.
Select Modify > Mask > Disable Mask
or Modify > Mask > Enable Mask.
A red X appears on the mask thumbnail when it is disabled. Clicking
the X enables the mask.
Delete a selected maskDeleting
a mask permanently removes it.
Do one of the following:
From the Layers
panel Options menu, select Delete Mask.
Select Modify > Mask > Delete Mask.
Drag the mask thumbnail to the trash can icon in the Layers
panel.
Choose whether to apply or discard the effect of the mask
on the masked objects before deleting the mask:
- Apply
- Keeps the changes you have made to the object, but the mask
is no longer editable. If the object being masked is a vector object,
the mask and vector object are converted into a single bitmap image.
- Discard
- Eliminates the changes you have made and restores the object
to its original form.
- Cancel
- Stops the delete operation and leaves the mask intact.
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