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Adjust tonal range in bitmaps

A bitmap with a full tonal range must have an even number of pixels in all areas. Three options are available for adjusting tonal range: using Levels, using Curves for precise control, or using Auto Levels for automatic adjustments.

The Levels feature corrects bitmaps with a high concentration of pixels in the highlights, midtones, or shadows.

Highlights
Corrects an excess of light pixels, which makes the image look washed out

Midtones
Corrects an excess of pixels in the midtones, which makes the image bland

Shadows
Corrects an excess of dark pixels, which hides much of the detail

The Levels feature sets the darkest pixels as black and the lightest pixels as white, and then redistributes the midtones proportionally. This produces an image with the sharpest detail in all of its pixels.

Original with pixels concentrated in the highlights; after adjusting with Levels

Use the Histogram in the Levels dialog box to view the pixel distribution of a bitmap. The Histogram is a graphical representation of the distribution of pixels in the highlights, midtones, and shadows.

The Histogram helps you determine the best method of correcting an image's tonal range. A high concentration of pixels in the shadows or highlights indicates that you could improve the image by applying the Levels or Curves feature.

The horizontal axis represents color values from darkest (0) to brightest (255). Read the horizontal axis from left to right: the darker pixels are on the left, the midtone pixels are in the center, and the brighter pixels are on the right.

The vertical axis represents the number of pixels at each brightness level. Typically, you adjust the highlights and shadows first. Adjusting the midtones second lets you improve their brightness value without affecting the highlights and shadows.