PDF (adobe.com)

Opening and importing files



Note: When you import a file from Adobe Dreamweaver®, Fireworks preserves many, but not all JavaScript behaviors. If Fireworks supports a particular behavior, it recognizes that behavior and maintains it when you move a file back to Dreamweaver.

Open a Fireworks document

 Select File > Open and select the file.

To open a file without overwriting the previous version, select Open As Untitled, and then save the file using a different name.

Open a recently closed file

  1. Select File > Open Recent.

  2. Select a file from the submenu.

Open a recently closed file when no files are open

 Click the file name on the Start page.

Open graphics created in other applications

You can open files created in other applications or file formats, including Photoshop®, Adobe FreeHand®, Adobe Illustrator®, WBMP, EPS, JPEG, GIF, and animated GIF files.

When you open a file format other than PNG using File > Open, you create a new Fireworks PNG document based on the file you open. You can use all of the features of Fireworks to edit the image. You can then either select Save As to save your work as a new Fireworks PNG file or as another file format.

In some cases, you can save the file in its original format. If you do this, the image flattens to a single layer, and you will be unable to edit the Fireworks-specific features you added to the image.

The following file formats can be saved directly from Fireworks: Fireworks PNG, GIF, animated GIF, JPEG, BMP, WBMP, TIFF, SWF, AI, PSD, and PICT (Mac only).

Note: Fireworks saves 16-bit TIFF images at 24-bit color depth.

Animated GIFs

  • Import an animated GIF as an animation symbol and then edit and move all the elements of the animation as a single unit. Use the Document Library panel to create new instances of the symbol.

    Note: When you import an animated GIF, the state delay setting defaults to 0.07 seconds. If necessary, use the States panel to restore the original timing.
  • Open an animated GIF as you would open a normal GIF file. Each element of the GIF is placed as a separate image in its own Fireworks state. You can convert the graphic to an animation symbol in Fireworks.

EPS files

Fireworks opens most EPS files as flattened bitmap images in which all objects are combined on a single layer. Some EPS files exported from Adobe Illustrator retain their vector information.

PSD files

Fireworks can open PSD files created in Photoshop and preserve most PSD features, including hierarchical layers, layer effects, and commonly used blend modes.

WBMP files

Fireworks can open WBMP files, which are 1-bit (monochrome) files optimized for mobile computing devices. This format is for use on Wireless Application Protocol (WAP) pages.

Create Fireworks PNG files from HTML files

Fireworks can open and import HTML content created in other applications that contain basic HTML table elements.

Open all tables of an HTML file

  1. Select File > Reconstitute Table.

  2. Select the HTML file that contains the tables you want to open, and click Open.

    Each of the tables opens in its own document window.

Open only the first table of an HTML file

  1. Select File > Open.

  2. Select the HTML file that contains the table you want to open, and click Open.

    The first table in the HTML file opens in a new document window.

Import the first table of an HTML file into an open Fireworks document

  1. Select File > Import.

  2. Select the HTML file you want to import from, and click Open.

  3. Click to place the insertion point where you want the imported table to appear.

    Note: Fireworks can import documents that use UTF-8 encoding and those that are written in XHTML.

Insert objects into a Fireworks document

Drag an image or text into Fireworks

You can drag vector objects, bitmap images, or text from any application that supports dragging.

 From the other application, drag the object or text into Fireworks.

Paste into Fireworks

Pasting an object copied from another application into Fireworks places the object in the center of the active document.

Text or objects in any of these formats can be pasted from the Clipboard:

  • Adobe FreeHand 7 or later

  • Adobe Illustrator

  • PNG

  • PICT (Mac OS)

  • DIB (Windows)

  • BMP (Windows)

  • ASCII text

  • EPS

  • WBMP

  • TXT

  • RTF

    1. In the other application, copy the object or text that you want to paste.

    2. In Fireworks, paste the object or text into your document.

Location of pasted objects

The placement of the pasted object depends on what is selected:

  • If at least one object on a single layer is selected, the pasted object is placed in front of (stacked directly above) the selected object on the same layer.

  • If the layer itself is selected and either no objects or all objects are selected, the pasted object is placed in front of (stacked directly above) the topmost object on the same layer.

  • If two or more objects on more than one layer are selected, the pasted object is placed in front of (stacked directly above) the topmost object in the topmost layer.

  • If the Web Layer or an object on the Web Layer is selected, the pasted object is placed in front of (stacked above) all other objects on the bottommost layer.

    Note: The Web Layer is a special layer that contains all web objects. It always remains at the top of the Layers panel.

Resample pasted objects

Resampling adds pixels to or subtracts pixels from a resized bitmap to match the appearance of the original bitmap as closely as possible. Resampling a bitmap to a higher resolution typically causes little loss of quality. Resampling to a lower resolution always causes data loss and usually results in a drop in quality.

Resample a bitmap object by pasting

  1. Copy the bitmap to the Clipboard in Fireworks or another program.

  2. Select Edit > Paste in Fireworks.

  3. If the bitmap image on the Clipboard has a different resolution than the current document does, choose a resample option.

    Resample
    Maintains the original width and height of the pasted bitmap, adding, or subtracting pixels as necessary.

    Don't Resample
    Maintains all the original pixels, which may make the relative size of the pasted image larger or smaller than expected.

Import a PNG file into a Fireworks document layer

When you import Fireworks PNG files into the current layer of the active Fireworks document, hotspot objects and slice objects are placed on the document's Web Layer. Fireworks retains the proportions of the imported image.

  1. In the Layers panel, select the layer into which you want to import the file.

  2. Select File > Import to open the Import dialog box.

  3. Navigate to the file you want to import and click Open.

  4. On the canvas, position the import pointer where you want to place the upper left corner of the image.

  5. Do one of the following:

    • Click to import the full-size image.

    • Drag the import pointer to resize the image as you import.

Import from a digital camera or scanner

You can import images from a digital camera or scanner only if it is TWAIN compliant (Windows) or uses built-in Image Capture capability (Mac OS). Images imported into Fireworks from a digital camera or scanner open as new documents.

Before you try to import images into Fireworks, install all required software drivers, modules, and plug-ins for the camera or scanner.

The Plug-ins folder is located inside the Fireworks application folder. In Mac OS, Fireworks automatically looks for Photoshop Acquire plug-ins in that folder.

Direct Fireworks to Photoshop Acquire plug-ins

  1. In Fireworks, select Edit > Preferences (Windows) or Fireworks > Preferences (Mac OS).

  2. Click the Plug-ins category.

  3. Select Photoshop Plug-Ins and navigate to the folder containing the plug-ins.

    If the Select The Photoshop Plug-ins Folder (Windows) or Choose A Folder (Mac OS) dialog box doesn't open automatically, browse to the folder.

Import an image from a digital camera (Windows)

  1. Connect the camera to your computer.

  2. In Fireworks, select File > Scan, and then select either Twain Acquire or Twain Select.

  3. Select the source for the images and the images you want to import.

    The user interface for your camera software appears.

  4. Follow the instructions to apply settings.

Import an image from a digital camera (Mac OS)

  1. Connect the camera to your computer.

  2. In Fireworks, select File > Acquire, and then select either Camera Acquire or Camera Select.

  3. Select the camera and the images you want to import.

  4. Follow the instructions to apply settings.

Import an image from a scanner

  1. Connect the scanner to your computer.

  2. Install the software that accompanies the scanner if you have not already done so.

  3. Do one of the following:

    • (Windows) In Fireworks, select File > Scan, and then select either Twain Acquire or Twain Select.

    • (Mac OS) In Fireworks, select File > Acquire, and then select either Twain Acquire or Twain Select.

      Note: For most TWAIN modules or Photoshop Acquire plug-ins, additional dialog boxes prompt you to set other options.
  4. Follow the instructions to apply settings.