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Blending modes
- Normal
- Applies no blending mode.
- Dissolve
- Randomly chooses colors between the current and background
layer to create the blend effect.
- Darken
- Selects
the darker of the blend color and base color to use as the result color.
This mode replaces only pixels that are lighter than the blend color.
- Multiply
- Multiplies
the base color by the blend color, resulting in darker colors.
- Color Burn
- Darkens
the base color in each channel to reflect the blend color by increasing
the contrast. Blending with white produces no change.
- Linear Burn
- Inspects
each channel of the current and background layers and darkens the
background color to reflect the blend color by decreasing the brightness.
The overall effect is to darken the image. The neutral color is
white, so Linear Burn blending with white has no effect.
- Lighten
- Selects
the lighter of the blend color and base color to use as the result color.
This mode replaces only pixels that are darker than the blend color.
- Screen
- Multiplies
the inverse of the blend color by the base color, resulting in a bleaching
effect.
- Color Dodge
- Brightens
the base color to reflect the blend color by decreasing the contrast.
Blending with black produces no change.
- Linear Dodge
- Inspects
each channel of the current and background layers and lightens the
background color to reflect the blend color by increasing the brightness.
The overall effect is to lighten the image. The neutral color is
black, so Linear Dodge blending with black has no effect.
- Overlay
- Multiplies
or screens the colors, depending on the base color. Patterns or
colors overlay the existing pixels while preserving the highlights
and shadows of the base color. The base color is not replaced, but
mixed with the blend color to reflect the lightness or darkness
of the original color.
- Soft Light
- Darkens
or lightens the colors, depending on the blend color. The effect
is like shining a diffused spotlight on the image. If the blend
color (light source) is lighter than 50% gray, the image is lightened
like it was dodged. If the blend color is darker than 50% gray,
the image is darkened like it was burned in. Painting with pure
black or white produces a distinctly darker or lighter area, but does
not result in pure black or white.
- Hard Light
- Multiplies
or screens the colors, depending on the blend color. The effect
is like shining a harsh spotlight on the image. If the blend color
(light source) is lighter than 50% gray, the image is lightened,
like it was screened. This is useful for adding highlights to an
image. If the blend color is darker than 50% gray, the image is
darkened, like it was multiplied. This is useful for adding shadows
to an image. Painting with pure black or white results in pure black
or white.
- Vivid Light
- A
contrast-increasing blend mode that combines the effects of the Color
Burn and Color Dodge modes. If the blend color is darker than mid-gray, Vivid
Light darkens or burns the image by increasing the contrast. Otherwise,
the image is lightened or dodged by decreasing the contrast.
- Linear Light
- A
combination of Linear Burn and Linear Dodge that adjusts brightness.
If the blend layer color is darker than mid-gray, Linear Light decreases the
image brightness. Otherwise, Linear Light increases the image brightness.
- Pin Light
- Replaces
the color, depending on the blend color. If the blend color is lighter
than 50% gray, pixels darker than the blend color are replaced.
If the blend color is darker than 50% gray, pixels lighter than
the blend color are replaced.
- Hard Mix
- Reduces
the colors in an image to just eight pure colors.
- Difference
- Subtracts
the blend color from the base color or the base color from the blend
color. The color with less brightness is subtracted from the color
with more brightness.
- Exclusion
- Creates
an effect like but lower in contrast than the Difference mode. Blending
with white inverts the base color values. Blending with black produces no
change.
- Hue
- Combines the hue value of the blend color
with the luminance and saturation of the base color to create the
result color.
- Saturation
- Combines
the saturation of the blend color with the luminance and hue of
the base color to create the result color.
- Color
- Combines
the hue and saturation of the blend color with the luminance of
the base color to create the result color. This mode preserves the
gray levels for coloring monochrome images and tinting color images.
- Luminosity
- Combines
the luminance of the blend color with the hue and saturation of
the base color.
- Invert
- Inverts
the base color.
- Tint
- Adds
gray to the base color.
- Erase
- Removes
all base color pixels, including those pixels in the background image.
For
general information and examples regarding blending modes—in particular, Photoshop
blending modes—see the following website: www.pegtop.net/delphi/articles/blendmodes/.
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