PDF (adobe.com)

Blending modes

Normal
Applies no blending mode.

Dissolve
Randomly chooses colors between the current and background layer to create the blend effect.

Darken
Selects the darker of the blend color and base color to use as the result color. This mode replaces only pixels that are lighter than the blend color.

Multiply
Multiplies the base color by the blend color, resulting in darker colors.

Color Burn
Darkens the base color in each channel to reflect the blend color by increasing the contrast. Blending with white produces no change.

Linear Burn
Inspects each channel of the current and background layers and darkens the background color to reflect the blend color by decreasing the brightness. The overall effect is to darken the image. The neutral color is white, so Linear Burn blending with white has no effect.

Lighten
Selects the lighter of the blend color and base color to use as the result color. This mode replaces only pixels that are darker than the blend color.

Screen
Multiplies the inverse of the blend color by the base color, resulting in a bleaching effect.

Color Dodge
Brightens the base color to reflect the blend color by decreasing the contrast. Blending with black produces no change.

Linear Dodge
Inspects each channel of the current and background layers and lightens the background color to reflect the blend color by increasing the brightness. The overall effect is to lighten the image. The neutral color is black, so Linear Dodge blending with black has no effect.

Overlay
Multiplies or screens the colors, depending on the base color. Patterns or colors overlay the existing pixels while preserving the highlights and shadows of the base color. The base color is not replaced, but mixed with the blend color to reflect the lightness or darkness of the original color.

Soft Light
Darkens or lightens the colors, depending on the blend color. The effect is like shining a diffused spotlight on the image. If the blend color (light source) is lighter than 50% gray, the image is lightened like it was dodged. If the blend color is darker than 50% gray, the image is darkened like it was burned in. Painting with pure black or white produces a distinctly darker or lighter area, but does not result in pure black or white.

Hard Light
Multiplies or screens the colors, depending on the blend color. The effect is like shining a harsh spotlight on the image. If the blend color (light source) is lighter than 50% gray, the image is lightened, like it was screened. This is useful for adding highlights to an image. If the blend color is darker than 50% gray, the image is darkened, like it was multiplied. This is useful for adding shadows to an image. Painting with pure black or white results in pure black or white.

Vivid Light
A contrast-increasing blend mode that combines the effects of the Color Burn and Color Dodge modes. If the blend color is darker than mid-gray, Vivid Light darkens or burns the image by increasing the contrast. Otherwise, the image is lightened or dodged by decreasing the contrast.

Linear Light
A combination of Linear Burn and Linear Dodge that adjusts brightness. If the blend layer color is darker than mid-gray, Linear Light decreases the image brightness. Otherwise, Linear Light increases the image brightness.

Pin Light
Replaces the color, depending on the blend color. If the blend color is lighter than 50% gray, pixels darker than the blend color are replaced. If the blend color is darker than 50% gray, pixels lighter than the blend color are replaced.

Hard Mix
Reduces the colors in an image to just eight pure colors.

Difference
Subtracts the blend color from the base color or the base color from the blend color. The color with less brightness is subtracted from the color with more brightness.

Exclusion
Creates an effect like but lower in contrast than the Difference mode. Blending with white inverts the base color values. Blending with black produces no change.

Hue
Combines the hue value of the blend color with the luminance and saturation of the base color to create the result color.

Saturation
Combines the saturation of the blend color with the luminance and hue of the base color to create the result color.

Color
Combines the hue and saturation of the blend color with the luminance of the base color to create the result color. This mode preserves the gray levels for coloring monochrome images and tinting color images.

Luminosity
Combines the luminance of the blend color with the hue and saturation of the base color.

Invert
Inverts the base color.

Tint
Adds gray to the base color.

Erase
Removes all base color pixels, including those pixels in the background image.

For general information and examples regarding blending modes—in particular, Photoshop blending modes—see the following website: www.pegtop.net/delphi/articles/blendmodes/.