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Add three-dimensional effects to strokes and fills
Add
three-dimensional effects to both strokes and fills by adding texture. Textures
modify brightness but not hue and give strokes and fills a more
organic look. Textures are more effective when used with wide strokes.
 Use the Stroke options in the Property inspector or the Stroke
Options pop-up window to add a texture to a brush stroke.
Add texture to a stroke or fillDo one of the following:
Click the
Stroke Texture pop-up menu or the Fill Texture pop-up menu in the
Property inspector.
Click the Stroke Color box or Fill Color box in the Tools
panel, click Stroke Options or Fill Options, and click the Texture
pop-up menu.
Do one of the following:
Select a texture
from the pop-up menu.
Select Other from the pop-up menu and navigate to a texture
file.
Note: Textures can be applied to files that
are in these formats: PNG, GIF, JPEG, BMP, TIFF, and PICT (Mac OS
only).
Enter a percentage from 0 (lowest intensity) to 100 (highest
intensity) to control the depth of the texture.
(Fills only) Select Transparent to introduce a level of transparency
to the fill.
Add a custom texture Use bitmap files from Fireworks and other applications
as textures. Apply textures from files that are in these formats:
PNG, GIF, JPEG, BMP, TIFF, and PICT (Mac OS only).
Create a new texture from an external fileWith vector object properties displayed in the
Property inspector, select Other from either of the Texture Name
pop-up menus.
Navigate to the bitmap file you want to use as the new texture,
and click Open.
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