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Add three-dimensional effects to strokes and fills



Add three-dimensional effects to both strokes and fills by adding texture. Textures modify brightness but not hue and give strokes and fills a more organic look. Textures are more effective when used with wide strokes.

Use the Stroke options in the Property inspector or the Stroke Options pop-up window to add a texture to a brush stroke.

Add texture to a stroke or fill

  1. Do one of the following:

    • Click the Stroke Texture pop-up menu or the Fill Texture pop-up menu in the Property inspector.

    • Click the Stroke Color box or Fill Color box in the Tools panel, click Stroke Options or Fill Options, and click the Texture pop-up menu.

  2. Do one of the following:

    • Select a texture from the pop-up menu.

    • Select Other from the pop-up menu and navigate to a texture file.

      Note: Textures can be applied to files that are in these formats: PNG, GIF, JPEG, BMP, TIFF, and PICT (Mac OS only).
  3. Enter a percentage from 0 (lowest intensity) to 100 (highest intensity) to control the depth of the texture.

  4. (Fills only) Select Transparent to introduce a level of transparency to the fill.

Add a custom texture

 Use bitmap files from Fireworks and other applications as textures. Apply textures from files that are in these formats: PNG, GIF, JPEG, BMP, TIFF, and PICT (Mac OS only).

Create a new texture from an external file

  1. With vector object properties displayed in the Property inspector, select Other from either of the Texture Name pop-up menus.

  2. Navigate to the bitmap file you want to use as the new texture, and click Open.